Set 12 Charms List

Tier 1: Stages 2 -> 3

All Ones
All Ones
0
Reroll your Shop with all 1-cost champions.
Barrier
Barrier
6
Next combat: Your team gains 1000 Shield, decaying over 5 seconds.
Coin Flip
Coin Flip
0
50% chance to gain 1 gold for each Coin Flip you've used.
Conjure Frying Pan
Conjure Frying Pan
15
Gain a Frying Pan.
Copycat
Copycat
1
Next combat: Get a 1-star copy of the first enemy champion to die.
Counterspell
Counterspell
4
Next combat: Mana Reave all enemies.
Crystal Ball
Crystal Ball
0
Reveal who your next opponent is.
Dehance
Dehance
0
Reroll your Shop with champions 1 cost lower.
Infliction
Infliction
6
Next combat: Chill, Burn, Shred, and Sunder enemies for 8 seconds.
Magic Mirror
Magic Mirror
2
Gain a 1-star copy of a random champion you fielded last combat.
Meteor Storm
Meteor Storm
5
Combat start: Burn and deal 30% max Health magic damage to 4 enemies.
Minor Gambit
Minor Gambit
1
If you win your next player combat, gain 3 gold.
Minor Polymorph
Minor Polymorph
0
Non-combat: A 1-cost champ you have transforms into a 2-cost.
Minor Wish
Minor Wish
1
Gain a random minor effect.
Phantom Artifact
Phantom Artifact
2
Gain a temporary Artifact for 1 round.
Reaper
Reaper
4
Next combat: Your units execute enemies that fall below 200 Health.
Shivinate
Shivinate
1
All your items transform into Statikk Shiv for 1 round.
Summon Dummy
Summon Dummy
0
Gain a Target Dummy for 1 round.
Summon Golem
Summon Golem
8
Summon a large Golem equipped with defensive items for 1 round.
Tinker
Tinker
0
Gain a Reforger and a Remover.
Tremors
Tremors
8
Combat start and every 8 seconds, stun all enemies for 1.25 seconds.

Tier 2: Stages 3 -> 4

All Threes
All Threes
1
Reroll your Shop with all 3-cost champions.
All Twos
All Twos
1
Reroll your Shop with all 2-cost champions.
Bunch-o'-Belts
Bunch-o'-Belts
2
Your team gains 6 non-removable Giant's Belts for 1 round.
Comfort Food
Comfort Food
1
Gain 1 player health. Gain 2 more if you lose next player combat.
Conjure Emblem
Conjure Emblem
12
Gain a random uncraftable Emblem.
Die Roll
Die Roll
2
Roll a die. Gain gold equal to the result.
Dress Down
Dress Down
1
Next combat: 30% Shred and Sunder all enemies for 8 seconds.
Freeroller
Freeroller
2
Gain 2 Shop rerolls.
Hexplosion
Hexplosion
2
Next combat: The first ally champion to die explodes, dealing 600 magic damage.
Hugify
Hugify
1
Your highest Health champion grows, gaining 500 Health for 1 round.
Polymorph
Polymorph
0
Non-combat: A 2-cost champ you have transforms into a 3-cost.
Pyromania
Pyromania
1
Gain 10 Pyro infernal cinders.
Queen's Gambit
Queen's Gambit
1
Next combat: If you win, gain a copy of your highest cost Faerie.
Rite of Speed
Rite of Speed
1
Your team gains 10% Attack Speed for 1 round.
Sinister Deal
Sinister Deal
1
Gain 2 gold. This Charm costs 1 player health.
Spitfire
Spitfire
1
Next combat: Dragon attacks deal an extra 1% max Health true damage.
Starless Shield
Starless Shield
1
Next combat: Grant 300 Shield to your 1-star champions.
Summon Voidling
Summon Voidling
2
Gain a Voidling for 1 round.
Surprise!
Surprise!
2
One champion without items gains a Suspicious Trenchcoat for 1 round.
Truce
Truce
0
You and your opponent gain 1 gold.
Ultra Ascension
Ultra Ascension
0
Next combat: At 22 seconds, your team gains 300% Damage Amp.
Zoomify
Zoomify
0
Your team gains 200% movement speed for 1 round.

Tier 2.5: Stages 3 -> 5

Aftershock
Aftershock
2
Next Combat: After 10 seconds, stun all enemies for 1.5 seconds.
Assassin
Assassin
2
Next combat: Your highest AD champion jumps to the enemy backline.
Busy Bees
Busy Bees
1
Your Bees gain 25% Attack Speed this round.
Frosty Fortitude
Frosty Fortitude
2
Next combat: Winter ice soldiers gain 40% more Health.
Hocus Pocus
Hocus Pocus
1
Next combat: Witches gain 25 Ability Power.
Lucky Find
Lucky Find
0
Gain 1 gold. Your team gains 50 Health for 1 round.
Minor Mimicry
Minor Mimicry
5
Gain a Lesser Champion Duplicator.
Piece of Cake
Piece of Cake
2
Gain 25 sugar for your Sugarcraft cake.
Portal Hopping
Portal Hopping
0
Gain a random Portal champion.
Quickening
Quickening
1
Next combat: Chrono champions gain +30% AS after countdown.
Supreme Arcana
Supreme Arcana
1
Your High Arcana champion gains 20% Damage Amp and Durability for 1 round.
Treasure Hunter
Treasure Hunter
2
1 champion without items gain an Unstable Treasure Chest for 1 round.

Tier 3: Stages 4+

All Fours
All Fours
3
Reroll your Shop with all 4-cost champions.
Animate Shop
Animate Shop
6
For 20 seconds, your shop refreshes for free every 2 seconds.
Assembly
Assembly
12
Gain a copy of each 1-cost champion.
Conjure Anvil
Conjure Anvil
8
Gain a component anvil.
Conjure Spatula
Conjure Spatula
15
Gain a Spatula.
Discount
Discount
0
This round, the next champion you buy is free.
Earthquake
Earthquake
5
Next combat: Stun all enemies for 2 seconds.
Eldritch Hunger
Eldritch Hunger
1
Next combat: Your Eldritch God gains 20% AS and 10% Health on takedown.
Golden Dummy
Golden Dummy
2
Gain a Dummy for 1 round. Your Dummies drop gold as they take damage.
Ironclad Spirit
Ironclad Spirit
1
Your team gains 30 Armor for 1 round.
Leadership
Leadership
5
A champion holding 3 completed items gains 300 Health permanently.
Life Insurance
Life Insurance
1
Next combat: Allied champions have a 50% chance to drop 1 gold on death.
Lightning Strike
Lightning Strike
2
Next combat: Deal 10% max Health as true damage to all enemies.
Major Gambit
Major Gambit
2
If you win your next player combat, gain 10 gold.
Major Wish
Major Wish
5
Gain a random effect.
Moonlight Ritual
Moonlight Ritual
3
Next combat: A random 1 or 2 cost champion stars up.
Mystic Spirit
Mystic Spirit
1
Your team gains 30 Magic Resist for 1 round.
Phantom Claw
Phantom Claw
2
Gain 1 temporary Dragon's Claw for 1 round.
Phantom Emblem
Phantom Emblem
6
Gain a temporary emblem of your most active trait for 1 round.
Phantom Gloves
Phantom Gloves
3
Gain a temporary Thief's Gloves for 1 round.
Phantom Vest
Phantom Vest
2
Gain a temporary Bramble Vest for 1 round.
Salvager
Salvager
1
Any champions you bench this turn have items removed and broken apart.
Silver Guard
Silver Guard
2
Next combat start: Your team is immune to crowd control for 8 seconds.
Sticky Fingers
Sticky Fingers
6
Next combat: copy a component from the 1st enemy your team kills.
Summon Dummies
Summon Dummies
2
Gain 2 Target Dummies for 1 round.
Sunfire Sorcery
Sunfire Sorcery
3
Next combat: Burn and Wound enemies for 10 seconds.
The Count
The Count
2
Reroll your Shop with a 1, 2, 3, 4, and 5 cost champion.
Yordle Spirit
Yordle Spirit
3
Next combat: Your team has a 99% chance to dodge attacks for 4 seconds.

Tier 4: Stages 5+

All Fives
All Fives
8
Reroll your Shop with all 5-cost champions.
Animate Bench
Animate Bench
4
Next combat: Every 6 seconds, a champion joins combat from your bench.
Backrow Star
Backrow Star
2
Next combat: A random back row champion gains 40% AS for 7 seconds.
Big Surprise!
Big Surprise!
6
Big Surprise! 2 champions without items gain a Suspicious Trenchcoat for 1 round.
Conjure Artifact
Conjure Artifact
18
Gain an Artifact anvil.
Enhance
Enhance
1
Reroll your Shop with champions 1 cost higher.
Late Bloomer
Late Bloomer
6
Gain a permanent 3-star 1-cost champion and a Magnetic Remover.
Magnum Opus
Magnum Opus
99
Lose 66 player health. Gain a permanent 3-star 5-cost.
Major Mimicry
Major Mimicry
10
Gain a Champion Duplicator.
Major Polymorph
Major Polymorph
0
Non-combat: A 4-cost champ you have transforms into a 5-cost.
Radiantize
Radiantize
10
1 full item held by a champion becomes Radiant for 1 round.
Scrappy
Scrappy
4
Scrappy champions without items gain a temporary full item.
Sinister Shop
Sinister Shop
4
Gain 6 Shop rerolls. This Charm costs 4 player health.
Spawn Swarm
Spawn Swarm
4
Next combat: Your 1st 2 front row units spawn a voidling after death.
Summon Dragon
Summon Dragon
10
Summon a 4000 Health Dragon for 1 round.
Treasure Party
Treasure Party
6
1 champion without items gain 2 Unstable Treasure Chests for 1 round.

Xerath's Ascendant Charms

Judgement
Judgement
2
Next combat: If you win, gain 12 gold; if you lose, gain 20 XP.
The Chariot
The Chariot
3
This round, rerolls cost you 1 gold and buying XP costs you 3 gold.
The Emperor
The Emperor
5
Next combat: Xerath gains 20% Damage Amp and his allies gain 10% Damage Amp.
The Lovers
The Lovers
2
Gain a 5-cost champion and a 2* 2-cost champion that share traits.
The Moon
The Moon
2
Increase your 5-cost odds by 4% permanently.
The Star
The Star
7
Next combat: 1-stars star up. Their allies gain 200 Shield and 20% AP.
The Sun
The Sun
32
Gain a Support anvil and an Artifact anvil.
The Tower
The Tower
5
Gain a Lightning Dummy for 1 round that strikes nearby enemies.
The World
The World
30
Gain a copy of every 4-cost champion.

© teamfight.lol. All Rights Reserved. tft@teamfight.lol
teamfight.lol isn’t endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.