Damage Increase: Varies based on the number of units and distance from the target.
2
13% Damage Increase; +3% per hex
3
16% Damage Increase; +5% per hex
4
22% Damage Increase; +7% per hex
5
25% Damage Increase; +10% per hex
Wraith
Every 5 seconds, the Shadow Realm strikes the 3 closest enemies, dealing total magic damage equal to a portion of damage dealt by Wraiths since the last trigger.
Your lowest health Wraith heals for 18% of damage dealt by Wraiths and the Shadow Realm.