Doot - Deal 200/300/450 magic damage to the current target.
Chime - Heal the lowest Health ally for 120/150/180 Health.
Tip - Drop 1 gold and play another note.
(3 Gold in Hyper Roll)
Traits
Jazz
For each active trait, your team gains bonus Health and deals bonus damage.
2
Bonus Health: 1.5% Bonus Damage: 1%
3
Bonus Health: 2.5% Bonus Damage: 1.5%
4
Bonus Health: 4% Bonus Damage: 2%
Dazzler
Dazzlers' Abilities reduce their target's damage by 10% and deal bonus magic damage over 2 seconds.