Armor and Magic Resist: 16%, Sentinels gain double
Armor and Magic Resist: 35%, Sentinels gain double
Armor and Magic Resist: 55%, Sentinels gain double
Armor and Magic Resist: 100%, Sentinels gain double
Attack Speed: 5% and Healing: 2% max health
Attack Speed: 8% and Healing: 3% max health
2 Disco Balls, Attack Speed: 12% and Healing: 3% max health
2 Disco Balls, Attack Speed: 20% and Healing: 4% max health