Cursed enemies become:
smaller, losing 120% scaleHealth
Cursed enemies become:
smaller, losing 120% scaleHealth
AND green, taking 6% of their max Health as magic damage per second
Cursed enemies become:
smaller, losing 120% scaleHealth
AND green, taking 6% of their max Health as magic damage per second
AND frail, taking 25% bonus true damage from Witches
Cursed enemies become:
smaller, losing 120% scaleHealth
AND green, taking 6% of their max Health as magic damage per second
AND frail, taking 25% bonus true damage from Witches
AND a frog, stunned for 2 seconds every 8 seconds. All other curse effects are increased by 50%.
1 Ability Power per stack
2 Ability Power per stack; your team gains 30% Ability Power