TFT Set 12 Hecarim - Info & Statistics

Arcana
Arcana
Multistriker
Multistriker
Bastion
Bastion

Hecarim

3

Stats

Health
850 / 1530 / 2754
Mana
0 / 40
Armor
50
DPS
45 / 68 / 101
Attack Speed
0.75
Magic Resist
50
Damage
60 / 90 / 135
Range

Ability

Rampage

Rampage

0 / 40

Passive: On takedown of the current target, if Hecarim's next target is out of range, charge to them, dealing 80/120/195 physical damage. Active: For the next 6 seconds, attacks also cleave adjacent enemies for 145%/145%/155% physical damage.

Traits

TFT12_Arcana

Arcana

Xerath
Ahri
Hecarim
Tahm Kench
Use the Arcana signifier item to choose a High Arcana champion. Each Arcana grants power based on a different condition.

Gain power for:
Ahri: Fielding 3-star champions.
Hecarim: Equipping items.
Tahm Kench: Activating traits.
Xerath: Purchasing Charms.
Emblem: Equipping Spatula items.
2

Ahri: Gain 10 Ability Power + 5 per 3-star champion.
Hecarim: Gain 8% Damage Reduction + 10% Attack Damage.
Tahm Kench: Gain 20 Health per activated trait.
Xerath: Gain 2% scaling damage.
Emblem: Gain 8% bonus damage + 2% per Spatula item.

3

Ahri: Gain 15 Ability Power + 8 per 3-star champion.
Hecarim: Gain 8% Damage Reduction + 25% Attack Damage.
Tahm Kench: Gain 40 Health per activated trait.
Xerath: Gain 3% scaling damage.
Emblem: Gain 12% bonus damage + 3% per Spatula item.

4

Ahri: Gain 20 Ability Power + 12 per 3-star champion.
Hecarim: Gain 8% Damage Reduction + 50% Attack Damage.
Tahm Kench: Gain 75 Health per activated trait.
Xerath: Gain 5% scaling damage.
Emblem: Gain 18% bonus damage + 4% per Spatula item.

5

Ahri: Gain 25 Ability Power + 18 per 3-star champion.
Hecarim: Gain 8% Damage Reduction + 80% Attack Damage.
Tahm Kench: Gain 125 Health per activated trait.
Xerath: Gain 8% scaling damage.
Emblem: Gain 25% bonus damage + 6% per Spatula item.

TFT12_Multistriker

Multistriker

Hecarim
Kalista
Ashe
Camille
Kassadin
Jax
Akali
Multistrikers' attacks have a chance to trigger 2 extra attacks.
3

30% chance

5

60% chance

7

70% chance; heal 3% max Health every attack

9

100% chance; heal 10% max Health every attack

TFT12_Bastion

Bastion

Lillia
Hecarim
Taric
Nunu
Shen
Poppy
Diana
Your team gains 10 Armor and Magic Resist.

Bastions gain more, and the value doubles in the first 10 seconds of combat.
2

15 Armor and Magic Resist

4

40 Armor and Magic Resist

6

75 Armor and Magic Resist

8

140 Armor and Magic Resist and 2 champions starting combat in the back 2 rows are invulnerable until 4 Bastions die

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