Cursed enemies become:
smaller, losing 120% scaleHealth
Cursed enemies become:
smaller, losing 120% scaleHealth
AND green, taking 6% of their max Health as magic damage per second
Cursed enemies become:
smaller, losing 120% scaleHealth
AND green, taking 6% of their max Health as magic damage per second
AND frail, taking 25% bonus true damage from Witches
Cursed enemies become:
smaller, losing 120% scaleHealth
AND green, taking 6% of their max Health as magic damage per second
AND frail, taking 25% bonus true damage from Witches
AND a frog, stunned for 2 seconds every 8 seconds. All other curse effects are increased by 50%.
10% Omnivamp, 10% Damage Amp
20% Omnivamp, 20% Damage Amp
25% Omnivamp, 25% Damage Amp, also gain 15% Durability